Hi Creators! We are super excited to release Occlusion Culling in Studio Beta today! Occlusion Culling is an optimization that prevents the rendering of objects that are hidden behind other objects. It doesn’t require any work from you; the engine will automatically detect which objects don’t need to be rendered. 🥷🫥 As announced at RDC24, we are testing Occlusion Culling in …
https://devforum.roblox.com/t/studio-beta-introducing-occlusion-culling/3250604



